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AI Insights · Timothy · April 2022

Top 5 PVP Games on Android in Netherlands Q1 2022

Discover the performance trends of the top 5 PVP games on the Android platform in the Netherlands during the first quarter of 2022, with insights into their weekly downloads, revenue, and active users.

Top 5 PVP Games on Android in Netherlands Q1 2022

In the first quarter of 2022, the top 5 PVP games on the Android platform in the Netherlands showcased varying trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals these insights.

Coin Master from Moon Active saw a steady decline in weekly revenue at the beginning of the quarter, starting at approximately $51K and decreasing to around $33K by late February. However, revenue picked up again towards the end of March, reaching about $42K. Weekly downloads were relatively low, but a significant spike occurred in the last two weeks of March, jumping from around 2.2K to 4.8K. Active users fluctuated but ended the quarter strong, increasing from roughly 29.7K to 32.6K.

State of Survival: Zombie War by FunPlus International AG experienced a consistent weekly revenue pattern, averaging between $26K and $32K, with a peak of about $32.6K in the last week of March. Downloads saw a slight decline from 1.4K in early January to around 700 in mid-March, before rebounding to 1K at the end of the quarter. Active users showed a downward trend overall, starting at 17.7K and dipping to 14.1K by the end of March.

MIR4 from Wemade Co., Ltd had a notable increase in weekly revenue, starting at around $10K and peaking at approximately $45K by late February. However, revenue dropped significantly towards the end of March, settling at about $17K. Downloads were minimal throughout the quarter, consistently below 100 per week. Active users also saw a slight decline, from around 362 to 294.

Roblox by Roblox Corporation maintained a steady weekly revenue of around $26K to $35K, with minor fluctuations. Downloads varied, peaking at about 10.5K in late December and decreasing to around 5.4K by mid-March, before slightly rising to 6.8K at the quarter's end. Active users remained relatively stable, fluctuating around the 470K to 520K range.

Pokémon GO from Niantic, Inc. showed consistent revenue trends, averaging between $16K and $40K, with a peak of about $40K in late February. Downloads were modest, ranging from 2K to 3.4K per week. Active users fluctuated but showed an overall upward trend, increasing from approximately 204K in mid-February to around 256K by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022